Does Gambling Require Skill



Official Linden Lab® Information: You may access and link to this page, but you may not copy, distribute, modify, adapt, or translate any content on this page. This content is subject to the Terms of Service and is not available under the Creative Commons or any other license.
Have a suggestion to improve this page? Contact us.

Does Gambling Take Skill

Wagering and gaming:

  • Skill Gaming Policy
  1. “Skill Games” are not intended to include and shall not include “gambling” as defined by applicable United States and international law. “Skill Gaming Region” shall mean a Second Life Full Region (65,536 sqm) recognized by Linden Lab for the placement, operation and use of approved Skill Games. Gaming Residents.
  2. To have a guaranteed chance at +2 skills (Alvl 90) when gambling coronets, a character would have to be 87 (87 - 5 + 8 = 90).

Do you think you got the skills required to win with these brand new and exciting games? Why not give it a try and click on the picture below and show your skills!. As the outcome of these games are a combination of luck, chance and skills new skill based gaming law was required. Skill in gambling as clearly as possible. A game of chance is one that requires luck in order to win, while a game of skill involves more skill than it does luck. Games of chance involve so much luck that they are truly not beatable no matter what strategy you try to employ. There is no level of skill that can overcome the inevitable losing.

Does Gambling Require Skill Trainer

Billing issues:

Account and tax documentation FAQs:

Other:

Require

This agreement (the “Skill Gaming Policy”) describes the terms on which Linden Research, Inc. (“Linden Lab”) offers you access to Skill Gaming (as defined below) in Second Life. This offer is conditioned on your agreement to all of the terms and conditions contained in this Gaming Policy and Linden Lab’s Terms of Service (the “Terms of Service”), including the policies and terms linked to or otherwise referenced in this Skill Gaming Policy or the Terms of Service, all of which are hereby incorporated into this Skill Gaming Policy.

By operating, accessing, using, or participating in Skill Gaming in Second Life (including permitting others to operate Skill Gaming in a region in which you control), you agree to and accept this Skill Gaming Policy, including all policies and terms linked to or otherwise referenced herein. If you do not so agree, you decline this Skill Gaming Policy, in which case you are prohibited from operating, accessing, using, and participating in Skill Gaming.

  1. Defined Terms
    • “Creator” shall mean a Second Life resident recognized by Linden Lab through the Skill Gaming application process as the creator of an approved Skill Game, in accordance with Linden Lab’s requirements.
    • “Gaming Resident” shall mean a Second Life resident identified as eligible to participate in Skill Gaming upon entry to a Skill Gaming Region.
    • “Inworld” shall mean within the Second Life three-dimensional virtual world environment.
    • “License” shall mean permission from Linden Lab to participate in the Skill Gaming Region as a Creator or Operator. Permission must be obtained through the Skill Gaming application process.
    • “Operator” shall mean a Second Life resident recognized by Linden Lab through the Skill Gaming application process to place and operate approved Skill Game(s) in a Skill Gaming Region, in accordance with Linden Lab’s requirements.
    • “Region Owner” shall mean a Second Life resident who licenses Inworld land from Linden Lab.
    • “Skill Game” or “Skill Gaming” shall mean a game, implemented through an Inworld object: 1) whose outcome is determined by skill and is not contingent, in whole or in material part, upon chance; 2) requires or permits the payment of Linden Dollars to play; 3) provides a payout in Linden Dollars; and 4) is legally authorized by applicable United States and international law. Games in which Second Life residents do not pay to play are not within the scope of this Skill Gaming Policy. “Skill Games” are not intended to include and shall not include “gambling” as defined by applicable United States and international law.
    • “Skill Gaming Region” shall mean a Second Life Full Region (65,536 sqm) recognized by Linden Lab for the placement, operation and use of approved Skill Games.
  2. Gaming Residents
    1. Should you wish to participate in Skill Gaming in Second Life, you represent and agree that you: (i) are at least nineteen (19) years of age; (ii) have the legal authority to agree to this Skill Gaming Policy; (iii) reside in, and are accessing a Skill Gaming Region from, a jurisdiction in which participation in Skill Gaming is legally authorized; and (iv) are of legal age to participate in Skill Gaming in your jurisdiction.
    2. In order to enter a Skill Gaming Region, you must establish and maintain a Second Life account with accurate, current and complete information about yourself, including a valid payment method. Any Skill Gaming conducted in a Second Life region that has not been recognized as a Skill Gaming Region is not permitted.
    3. If you fail to satisfy any of these requirements, you are not permitted to enter any Skill Gaming Regions.
  3. Operators
    1. Should you wish to operate Skill Games in a Skill Gaming Region in Second Life, you represent and agree that you: (i) have received, and paid for, an Operator License from Linden Lab through the Skill Gaming application process; (ii) will only operate Skill Games that have been approved by Linden Lab through the Skill Gaming application process; (iii) will abide by, and remain in full compliance with, the Skill Gaming Program Terms and Conditions; and (iv) will maintain accurate, current and complete information about yourself, your Skill Games, and your Skill Gaming Regions through your Second Life account and the Skill Gaming application process.
    2. If you fail to satisfy any of these requirements, you are not permitted to operate Skill Gaming Regions or Skill Games within Second Life.
  4. Creators
    1. Should you wish to create a Skill Game for use in Second Life, you represent and agree that you: (i) have received, and paid for, a Creator License from Linden Lab through the Skill Gaming application process; (ii) will only offer Skill Games that have been approved by Linden Lab through the Skill Gaming application process; (iii) will abide by, and remain in full compliance with, the Skill Gaming Program Terms and Conditions; and (iv) will maintain accurate, current and complete information about yourself and your Skill Games through your Second Life account and the Skill Gaming application process.
    2. Each Creator shall:
      1. Ensure that “[slgaming]” will be included as a prefix in the root object name field of each Skill Game;
      2. Ensure that the “llTransferLindenDollars” Linden Scripting Language function will be used for all outgoing Linden Dollar transactions for each Skill Game; and
      3. Verify that each purchaser of its approved Skill Games has been approved by Linden Lab as an Operator through the Skill Gaming application process. Linden Lab will maintain a list of Operators.
    3. If you fail to satisfy any of these requirements, your Skill Games will not be permitted for placement on any Skill Gaming Regions.
  5. Skill Gaming Regions
    1. Each Region Owner who wishes to designate Inworld land as a Skill Gaming Region shall contact Linden Lab in accordance with its Buying Land policy. A premium shall be added to the monthly tier of each Skill Gaming Region to compensate Linden Lab for the additional infrastructure to support the Skill Gaming program (the “Region Fee”). For avoidance of doubt, any Second Life region that is authorized as a Skill Gaming Region shall be charged the full Region Fee for a given month, even if it was not approved as a Skill Gaming Region for the entire month. The responsibility for payment of the Region Fee remains with the Region Owner.
    2. Each Skill Gaming Region must be a Full Region in Second Life (65,536 sqm). For avoidance of doubt, the full Region Fee will apply even if Skill Gaming is not operated in the entire Skill Gaming Region.
    3. Each Region Owner of a Skill Gaming Region assumes responsibility for verifying that all Skill Games operated in its Skill Gaming Region are operated by Operators approved by Linden Lab through the Skill Gaming application process. Linden Lab will maintain a list of Operators.
    4. There shall be a limit of six (6) Operators per Skill Gaming Region.
  6. Prohibited Jurisdictions
    1. Second Life residents who reside, or are physically located, in prohibited states are not permitted to access Skill Gaming Regions (“Prohibited Jurisdictions”). Knowing circumvention of those restrictions by a Second Life resident, Region Owner, Operator, or Creator shall constitute a violation of this Skill Gaming Policy.
    2. The determination of Prohibited Jurisdictions as set out in this Section 6 reflects a policy decision by Linden Lab and should not be regarded or relied upon by Second Life residents, Region Owners, Operators, Creators or third parties as a determination of the legality of any particular Skill Game or Skill Gaming Region in any particular jurisdiction (whether within or outside the United States). Residents who choose to participate in Skill Gaming are representing and warranting that their conduct is lawful in the jurisdiction in which they are located.
    3. Linden Lab reserves the right to amend the list of Prohibited Jurisdictions in its sole discretion and immediately at any time.
  7. General Terms and Conditions
    1. The only recognized means for operating a Skill Gaming Region is through the Skill Gaming Program. Linden Lab may allow certain third parties to operate a Skill Gaming Region (each an “Operator,” as further defined above) in accordance with the Skill Gaming Program Terms and Conditions. All Skill Gaming in a Skill Gaming Region shall be conducted by an Operator.
    2. Skill Gaming is not permitted in the Second Life area in which Linden Lab is the estate owner (the “Mainland”).
    3. It shall be a violation of this Skill Gaming Policy to create, operate, or offer Skill Games in Second Life without a License or outside an approved Skill Gaming Region, or to circumvent the prohibitions set out in Section 6.
    4. It shall be a violation of this Skill Gaming Policy to create, operate, offer or participate in a sports book or sports betting on actual sporting events in Second Life. This prohibition does not apply to fantasy sports that are lawful under applicable United States and international law.
    5. It shall be a violation of this Skill Gaming Policy to create, operate, offer or participate in activities that are prohibited or require a governmental license or other approval under any applicable United States or international law.
    6. Linden Lab reserves the right, but not the obligation, to monitor and enforce this Skill Gaming Policy. If you violate this Skill Gaming Policy, in its sole discretion, Linden Lab may:
      1. Remove all related objects or regions from Second Life;
      2. Suspend or terminate your account(s) and any applicable License(s) without refund or payment;
      3. Suspend or terminate the account(s) and any applicable License(s) of any party associated with, or related to, your violations of this Skill Gaming Policy;
      4. Withhold and confiscate or otherwise dispose of any funds associated with the violative activity; and/or
      5. Report any relevant details, including user information, to authorities and financial institutions.
Copyright Linden Research, Inc. All rights reserved.

Does Gambling Require Skill Level

Retrieved from 'https://wiki.secondlife.com/w/index.php?title=Linden_Lab_Official:Second_Life_Skill_Gaming_Policy&oldid=1209192'